A few days ago I was asked the question What Makes Compelling Employee-Generated Video Content?
I won’t go into the circumstances of my being asked because I find them faintly embarrassing, but I have a lot of concern about the question, and what brought someone to ask it.
Consider the “magic pixie dust” proposition that is inherent in the question:
Let’s say the answer is “naked dancing girls”, or “kittens”, or “puppies”; the former would hold maybe 40% of my friends and colleagues quite utterly rapt, whilst the latter have an enormous broad-spectrum appeal; but I am pretty sure that someone asking about “employee-generated content” would not approve of table-dancing as a “brand message”.
So I am going to rapidly generalise and posit that there is no “magic pixie dust” – no single thing that you drop into a podcast and SHAZAM! you get “Compelling Employee-Generated Video Content”.
Let’s step back from boobies and kittens and get to the “meta” instead: what about “humour”, “charm” and “sex” – maybe those work? Well, yes, they do – let’s be honest, a lot of the appeal of Rocketboom in the early days was down to all three – but empirically we see that all of them work, and therefore there is no distinct one of them that makes for “Compelling Employee-Generated Video Content”.
Further: there are very successful videobloggers nowadays who come across as unshaven, surly, grumpy bastards, and this to me implies that there are many diverse recipes for “Compelling Video Content”.
[No I am not going to link to the people I have in mind. “Land of litigation” and all that. 🙂 ]
We’ve thus eliminated both “subject matter” (eg: “kittens”, “zfs”) and “meta” (eg: “cuteness”, “niftyness”) as being sole determinants of “Compelling Employee-Generated Video Content”; it could be that there is more than one determinant – but that seems belied by asking such a simple question, one which demands a simple answer. If I’d been asked “What qualities contribute towards Compelling Employee-Generated Video Content?” – I would be marginally happier.
So having exhausted (I think?) all the ways to literally interpret the question and respond to it, I think I’m free to rewrite the question and respond to that; so…
…and to me the answer is obvious:
…which led me to write the following rant:
[If you want to create a video …] it’s about knowing who your audience is, and what you want to say to them. It’s about whether you have really thought-out your “idea”; you don’t need a fantastic camera, you need a fantastic IDEA.
The rest will all flow from that; equipment is a matter of circumstance – good ideas are way harder to get.
By analogy: give me paper and a box of crayons, and I can produce workable art. It will be good artwork, done with crayons.
What makes it good? The artist, not the medium. What makes it good is what you want to convey. Your inner 10-year-old may get pissed that the result on paper is not as good as what is in your head, but nobody else knows that.[1] Don’t blame the crayons.
So: Lack of oil paints / a HD camera / a tripod – is not a problem. Your choice of equipment (or lack of it) may be forced upon you, but that’s not a big deal; you can even do amusing graphics in openoffice and stitch them together with… any number of tools, really.
Cameras and other toys are crayons. They are all just crayons.
Also: Viewer expectation is not a problem, as outlined above; and “critics”, well… you will never get away from them. Ignore them, or challenge them to do better than you did.
So: what’s your idea?
That is how I answer the questions of who, and how.
The final step – my final request – is to stop thinking of it as “Content” (those crayon drawings your kids made and which are stuck to the ‘fridge? Hint: they’re not “content”) – and to stop with the narrow focus on “employees”.
All along, the question should have been:
…but you have to get away from the hierarchical “command-and-control” mindset before you can think like that, and it’s a much longer journey than reading a single blog post of mine.
If you want more, leave a comment here.
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[1] Readers of Richard Feynman will spot the inspiration for this line of thought.
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